Taphobos: First Play

So I connected with James on twitter initially, and met him at the Lincoln Indie Developers’ meetup, back in January. He suggested that we proceed by me first playing the game, to get an idea of the concept and a feel for the gameplay. We ended up doing this over the Global Game Jam weekend – and James brought the coffin, Oculus Rift and 2D game out for me to play. It was an experience, to say the least. I was more caught up in playing the game that actually noting what sounds i’d need the making. But I think getting a feel for it as a player is important.

We’ve arranged to meet this week to begin looking at the content specifically – breaking the levels down into all of the assets i’ll need to deliver.

(LO3)


 

Leave a Reply

Your email address will not be published. Required fields are marked *