Client Feedback

I asked James, the developer, for a small write-up on how he thought I worked during the process of creating the sounds for Taphobos. He sent over a paragraph, shown below, about my professionalism and approach to the project:

‘After hearing about Barney from a game developer friend I contacted him to see if he would be interested in working with me on “Taphobos – An Immersive Coffin Experience”. From the start Barney was very responsive and interested in the idea, I needed ambient sounds, specific sounds and some music. He suggested that the base sounds be used as part of his degree work which seemed to be a good solution for both of us.

Over the last few months Barney and I have met on regular occasions to implement the sounds he has created and there have been no issues with any deadlines either of us had and they were all met in good time. The sounds themselves have been very much what I was looking for and add a great sense of atmosphere and immersion to the game, I am very grateful for the hard work he has put in.’

(LO3)


 

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