Gameplay Video

This video makes up the majority of my artefact, and demonstrates my sounds within the game in an interactive sense. Unfortunately, due to the software used to screencapture the game, the sound is a little compressed – so please use this only as a reference to the game level and to how the sounds are triggered within the game. It is best to refer to my FMOD walkthroughs for a true high-quality representation of the sounds.

Note the different sections of the church: the main hall, the crypt, the tower and also the candles, doors and the player sounds. I will refer to all of these in my FMOD walkthrough posts.

 


 

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